Deer Hunter 5, 5th anniversary edition. i'm myself totally against hunting but that particular version has this 'manage herd' option that i was trying to simulate to prove a lot of hunters' excuses about population management wrong. but i never finished it. it was also the only game i know i played which required high graphics at the time to do so. it required DirectX 9 support and a P-III processor. i built a gaming system capable of playing that and more, but eventually i lost all drive to play games. and never saw reason to pay to play MMORPGs, as it seemed stupid to me. games were no longer fun, more about kills or levels beat more than just playing for playing. after that happened games were lost on me, although i still play older DOS games and a version of Deer Hunter exists on my iPod touch with the same features as version 5, albeit with better graphics. plus 5 doesn't exist any longer.
The closest thing to a MMORPG was a version of Delta Force 2, that we'd play in college against our friends on a LAN, known at the time as a 'LAN Party,' it was a simple way of having MMORPG fun with just your friends and the use of the college local area network. we'd play deathmatches and 'kill' each other. for some reason that game i just loved it. if you died you were reinserted in a different location, sometimes right behind a 'victim' who'd never see it coming lol. plus everytime you 'died' and were reinserted you got a fresh supply of weapons, so when you ran out you could actually 'commit suicide' and it was funny because you'd throw a grenade in the air and it would come down and explode and the 'stats ticker' would say funny things at random such as 'Maj. Pain got tired of life' it was quite interactive for a older game which would run on a PII-300
__________________
Who is General Failure, and why is he reading my hard disk?!
Last edited by DTVuser2009; 08-08-2009 at 11:53 AM.
|